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AI Insights · Timothy · July 2024

Top 5 Season Pass Games on iOS in Africa Q2 2024

A detailed look at the performance of the top 5 season pass games on iOS in Africa during Q2 2024, showcasing trends in downloads, revenue, and active users.

Top 5 Season Pass Games on iOS in Africa Q2 2024

In Q2 2024, the top 5 season pass games on iOS in Africa demonstrated varied performances in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared during this period based on data from Sensor Tower.

Subway Surfers from Sybo Games ApS saw a consistent increase in weekly revenue, peaking at approximately $822 in the final week of June. Weekly downloads fluctuated but ultimately grew, reaching 41.5K in mid-June. The game also maintained a strong user base, with weekly active users rising from 634K at the start of the quarter to 648K by the end of June.

King's Candy Crush Saga experienced a steady weekly revenue, with a peak of $42.5K in the last week of June. Downloads remained stable, hovering around 21K to 23K throughout the quarter. The game also saw a slight increase in active users, starting at 363K and peaking at 392K in mid-June.

Squad Busters from Supercell, which launched at the end of May, showed a significant initial impact with weekly downloads starting at 256K but quickly dropping to around 4.8K by the end of June. Revenue peaked at $5.2K in the first week and then stabilized around $3K. Active users followed a similar trend, starting at 217K and declining to 63K by the end of the quarter.

Miniclip.com's 8 Ball Pool™ maintained a steady weekly revenue, peaking at $3.2K in the final week of June. Downloads showed a minor fluctuation, with a notable increase to 23.6K in mid-June. Active users remained robust, starting at 799K and peaking at 849K in mid-June before settling at 809K.

Pizza Ready! from Supercent, Inc. saw modest weekly revenue, with a peak of $232 in the final week of June. Downloads increased steadily from 23.5K at the beginning of April to 24.9K by the end of June. Active users also grew, starting at 45.5K and reaching 59K by the end of the quarter.

For more detailed insights into the performance of these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024